Using Substance and your bake taking really long (especially AO, Thickness, or Normal)?
You can re-import your high poly .FBX file into Zbrush with the FBX plugin, run Decimate on your high poly and re-export as an .FBX for faster bakes.
I've found even just running Decimate twice on a dense model can create an 80% reduction in bake times.
Try it out! Let me know if it helps you!
You can re-import your high poly .FBX file into Zbrush with the FBX plugin, run Decimate on your high poly and re-export as an .FBX for faster bakes.
I've found even just running Decimate twice on a dense model can create an 80% reduction in bake times.
Try it out! Let me know if it helps you!
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